We are going to develop a client-server application where all the office documents will be stored on the remote server.
I tried to connect to a server through a SOCKS server in an Android client app (Android OS 1.5 and 1.6) with below snippet code:
Hey guys, I\'m using GWT to code a simple multiplayer board game. And while I was coding the question came up to my mind:
I\'d like to build an iPhone game for the Game Center and am currently researching the server part of it all.I learn best by example and I\'m having a hard time finding any examples of simple game ser
I would like to use the HTTPS to secure the communication between my client and the server. The first encrypted communication will be used to authenticate the user -i.e. checking his/her user name and
I have a server, and Client that are working fine, they transfer file to each other and handle commands with success. The thing is that once connected to the server, the server can ask the Client to u
Following the design/architecturei created for multiuser/network turn-based game with RMI server callbacks, I have tried to create a distributed animation in which my model(Ball) is remote object and
I have an application where a client communicates with a server side through REST. This is written in .Net, but I guess the question should be independent of this.
During my years at the university I had a personal project of ma开发者_StackOverflowking a simple chat program in Java, using TCP sockets. The project was only for educational purposes.
Back in the day there were only Active X and JavaScript. Users would turn them off, disabling my apps, or would edit the JS code (usually breaking it). So I switched to strictly server-side, where I