I am trying to think of an algorithm where I can create number of possible binary combinations for my inference engine implementation
I\'ve been reading up a lot on stuct.pack and hex and the like. I am trying to convert a decimal to hexidecimal with 2-bytes. Reverse the hex bit order, then convert it back into decimal.
I need a matrix that holds only 1 or 0 for each element.What is the least costly way to do this regardin开发者_如何学Pythong memory and processor usage?
if I have in c++: char abc[4]; abc[0] = 0xC0; //11000000 in binary abc[1] = 0x20; //00100000 in binary abc[2] = 0x44; 开发者_如何学Go//01000100 in binary
I have in C++: typedef struct _msk { charabc[4]; //some more variables } _msk mr; if (some condition >= 70) {
I want to merge 2 or more hashtables together..It doesn\'t matter what the final form is, as long as I can iterate through it.Here the final form is an array.
I always get confused about this.Is开发者_如何学C there a \"standard\" conversion of Megabits to bytes?
I have this question and I am not sure how to solve it: Consider a simple paging system with the following parameters:
I\'m relatively inexperienced with Perl, but my question concerns the unpack function when getting the bits for a numeric value. For example:
I\'ve been trying to reverse engineer a function of a game but I\'m kinda confused. I\'m pretty new to reverse engineering (I\'m using ollydbg btw) so I don\'t really know about all the tricks and det