I tried looking for details on this, I even read the standard on mutexes and atomics... but still I couldnt understand the C++11 memory model visibility guarantees.
I\'m interested in doing something like(single thread update, multiple threads read banneedURLs): atomic<bannedURLList*> bannedURLs;//global variable pointing to the currently used instance o
I am writing开发者_Go百科 a bit of code that implements an (unsigned) integer counter. It is used from an arbitrary number of threads.
I am dynamically loading code (functions) from a server a开发者_如何学运维nd executing it as javascript code then storing itin an array and executing. All these snippets of code must be executed exact
I have an atomic variable in my program of type atomic<int>. At some places I don\'t need to access the 开发者_运维知识库value in it atomically, as I just check if its 0 or not. In other words,
I have read the related questions posted here, But what i don\'t get is what if we have to use both MyISAM and INNODB...in such a case if we have DML\'s in a tr开发者_StackOverflow中文版ansaction INNO
Is there a way to atomically pop (remove and retrieve) a random element with MongoDB - like Redis\'s SPOP?
Suppose I have this code executed by two different threads T1 and T2 that might be running on two different cores. Note that this code gets executed repeatedly and x is initially 0, so that T1 passes
My question is how fast is access to atomic variables in C++ by using the C++0x actomic<> class? What goes down at the cache level. Say if one thread is just reading it, would it need to go down to
GCC offers a nice set of built-in functions for atomic operations. And being on MacOS or iOS, even Apple offers a nice set of atomic functions. However, all these functions perform an operation, e.g.