By default, if you shake the iPhone while entering text in a UITextField, a little box will appear asking if you want to undo typing. How can I prevent this from happening? I looked through the UIText
I want to make an app like \"10,500 cool facts\" Basically, there is some text on background, and then the user will shake, or slide right/left to navigate between the differ开发者_开发技巧ent facts
I\'m looking for an android code example on how I would be able to make my phone listen for a \"shake\" and then have it trigger webview.reload(); to simply reload the webview on th开发者_JAVA百科e ac
I\'m using this code to do shake detection, and for the most part it works fine: - (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event {
I am developing an iPhone application which deletes rows from a table view when the user shakes the phone. I have created a navigation-based project. Now when the user shakes the iPhone I want the tit
I\'m newbie on this,I\'m trying to apply the shake effect to a dialog that has an embedded form but not success on this.
I have my \'shake\' working fine (using motionEnded), based off of Apple\'s GLPaint code. When the user shakes the device (running 3.0 and up) I want to open a view controller modally using presentMod
SHAKE SMAP (スマップ) 专辑:Smap Vest-Disc1 语种: 日语 流派:Pop 本歌词于吾爱知道收集
I\'ve read a number of posts regarding how to开发者_JAVA技巧 detect shakes but I\'m not sure: What is currently the best way to detect shakes?
I have a C# game program that i\'m developing. it uses sound samples and winsock. when i test run the game most of the audio works fine but from time to time if it is multiple samples being played se