I have an activity which shows a view, within the view there is a canvas which is draw, then I have an ontouch function which should allow the canvas to be dragged/zoomed. However when debugging it ap
I have a FrameLayout that contains several ImageView. On the main activity, I record the touch events in order to move my FrameLayout and the images inside with the finger (drag).
As the title suggests im working with a Core Data Application which gets filled with objects in different background threads (XML Parsing)
Is it possible to invalidate memcahced entries based on va开发者_开发百科lues. In my app, I am assigning user in different groups and I store this mapping in memcached.
I am having problems redrawing the view in a painting app. When the touch ends, I call touch_up() to make the path, invalidate() to draw it, and storeView() to push the current view on the stack. Howe
I have some methods in my View that modify some of the shapes that are drawn when called. In Java in order to make sure the component is updated I would call repaint(). Is there something that will ma
I\'m using an UINavigationController: in my first view there is an UIButton which pushes another view using this code
Let have two mutable arrays, and let\'s have the following code: - (void)viewDidLoad { NSMutableArray *A = [[NSMutableArray alloc] init];
I\'m trying to draw multiple rectangles. I want to be able to draw each rectangle by hand though. I can draw one but then once I call invalidate(), of course, the canvas gets cleared.
i\'m using JSF 1.2 with IceFaces 1.8. On my page i got an selectOneListbox, wh开发者_如何转开发ich content (e.g. EQUAL TO, BETWEEN, IN) triggers inputText fields to be rendered. If EQUAL TO is choose