I am working on an app that needs to pause and unpause the audio stream coming from the ipod app. Is there any way to do that? I want to make a button that once you press it, it pauses the currently p
Currently, I\'m setting the volume to max, and then checking if the volume is at max, or a lower value. If it\'s at a lower value, then the user must have a Volume Lock on their system.
I\'m using the simple app shown in the Android documentation to play around with recording and playing audio. Just to add a small feature, I want to get the volume of the microphone while it\'s record
I have a set of 100 2-D image slices of the same size. I have used MATLAB to stack them to create a volumetric data. While the size o开发者_运维知识库f the 2-D slices is 480x488 pixels, the direction
As I read from the official docs for openSL ES, there are capabilities for setting volume level from Audio Player. But how? I tried to get VolumeItf from the audio player but got:
I\'m p开发者_运维问答laying audio (narration) in an audiobook.The audio files are in .ogg format, between 10 and 15 seconds long each.
I am looking for a solution to the following issue: There are multiple bundles within my java run-time which might produce audio output.
I recorded some audio files to use in my app, around 50, so I would like to not record all of them again.I recently used SoundPool to play the audio files on a real device instead of the emulator and
I have some audio data (raw AAC) inside a byte array for playback.During playback, I need to get its volume/amplitude to draw (something like an audio wave when playing).
The Python native capabilities for lists, sets & dictionaries totally rock.Is there a way to continue using the native capability when the data becomes really big?The problem I\'m working on invol