Here is my code so far: - (IBAction) startApproximiteLevel:(id)sender { [getBackgroundLevel startAnimation:self];
Here is the code: - (IBAction) startRecognition:(id)sender { backgroundSoundLevel = [backgroundSoundChange stringValue];
In my app 开发者_JAVA百科I want to display stop watch kind of thing i.e when the user starts the app a atop watch should start and stops when the user presses the stop button. I am not sure as to how
I\'ve got an iPhone app with an NSTimer called pressTimer that goes off every time someone touches this button. The problem is they touch the button a lot, and I want the timer to stop when they lift
I\'d like to sc开发者_JAVA技巧roll text in my iPhone application, and I believe I can use NSTimer for this.How would I use NSTimer in this case?on the timer elapse try this
I\'m new to working with timers on the iPhone and would need some support. I have a method as below that takes the time and update a UILabel in my userinterface. I also have an NSTimer that calls tha
I aims to release a movieplayer (theMovie) and then start another action (so-called playButtonClicked) after it is completely released. I used performSelector to delay the \"playButtonClicked\" for 1
I\'m pretty sure this is really simple, and I\'m just missing something obvious. I have an app that needs to download data from a web service for display in a UITableView, and I want to display a UIAl
I have the following code: [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerCount:) userInfo:n开发者_如何转开发il repeats:YES];
I\'ve got quite a weird problem. To make it short, i\'ll write some pseudo-code: init: create a dictionary and insert n elements.