I made a \"Circle\" view with this drawRect - (void)drawRect:(CGRe开发者_开发知识库ct)rect { CGContextRef ctx = UIGraphicsGetCurrentContext();
My blog has been mentioned here before as an answer to questions. I can\'t link to one of them, because this form claims I\'m a spammer. Sigh. Anyway, now I want to write the definitive blog post on d
this is my first time posting so please excuse any lapses in stackoverflow etiquette. I haven\'t found any example code or any questions that address the problem I\'m having, so hopefully someone can
I\'m having problems with drawing rota开发者_StackOverflowted images on PDF, my output is worse. My case is, we don\'t know have any fixed co-ordinates. X,Y, rotation, etc. depends on ImageView itsel
Say I have an array of points that form a line and a text. How can I go about drawing the t开发者_如何学Cext along this line in
I need to draw a series of PNGs into a CGContext so I can blend them together: CGContextRef context = UIGraphicsGetCurrentContext();
I want to draw some texts using Quartz. Now the app draws , but I want it to show as \"0123456789\". Is there any way to show its normal orientation?
I wonder if开发者_如何学Python someone can distinguish precisely between these? For my understanding, Core Graphics is just a \"Framework Package\" which contains Quartz Core and Quartz 2D. But I\'m n
I have seen lots of information about the Lua scripting languag开发者_如何学Ce for game developement, but I don\'t understand why it\'s more powerful than the Quartz framework.
I am new with Objective C and iPhone development but that is what I am trying to do... Problem is with QuartzCore and basic animation stuff. These lines are from my applicationDelegate: