I need guidance towards the right direction to take here. I want to build a spinning wheel control where a user can select an element.
I want to draw a path gradually, i.e. I want the path to appear as if it is drawn by hand. I have managed to create the path I need. I have also managed to create a CAKeyFrameAnimation that uses this
I\'m new to Iphone development, i want to implement a simple application that some texts can be shown and moved in the view. So i use the following code to implement the main loop:
Greetings! This question is rather mathematical, with the iphone SDK/quartz as example: I am rotating an image using CGContextRotateCTM:
Curious about how to read and edit a picture\'s pixels on the iPhone. Am I better of using an array of points with colours?
I am facing a weird problem to get the Quartz library run in my liferay portal in Glassfish server. The application is divided into two parts a Vaadin based web app which will start/stop the quartz jo
How to move multiple UIViews Side-by-Side just like a开发者_运维百科n twitter application working in iPad. With full of effects animation and rotations.You should take a look at the UIScrollView with
I\'m trying to run so开发者_Go百科me of the Quartz demos in /Developer/Examples/Quartz/Python with Mac 10.5.8 and Python 2.6. However, I\'m getting errors that CoreGraphics isn\'t found.
I am wondering about the right way to开发者_高级运维 convert a bottom left orgin position to top left origin position (and the oposite operation)under Mac OS X taking into account:
My iPhone app features custom UITableViewCells that each feature an icon. In the normal cell state, these icons are black with a transparent background. Instead of bundling a second set of inverted ic