I wondered if it was possible to 开发者_如何转开发create an entry point (main or winmain) in an library of some sorts. I\'m trying to write a window manager code and I\'d like to have the main functio
Given the following C++ code, #ifdef __cplusplus extern \"C\" { #endif struct foo { void getNum() { } }; #ifdef __cplusplus
I googled const + extern on the internet, but it seems there isn\'t really a good answer for my question.
In an e开发者_JS百科arlier answer about external constants, the preferred answer says \"Constants.m should be added to your application/framework\'s target so
Please consider the code: #include<iostream> using namespace std; extern\"C\" voidfoo( void ); namespaceA
If I define a global variable开发者_运维知识库 in a .c file, how can I use the same variable in another .c file?
I have a project that is mixing C and C++.In a C header file, I have code li开发者_运维问答ke this:
The Project: C++ Programming in xcode. I have over 3,000+ type definitions spre开发者_如何学Pythonad over 2,000+ .c/.h files. Each myType type contains a string description. I used a script to define
file a.cc int a = 0; file b.cc #include \"a.cc\" file main.cc #incl开发者_如何转开发ude \"b.cc\" extern int a;
I\'ve got a C# extern declaration that goes like this: [DllImport(\"something.dll\")] public static extern ReturnCode GetParent(IntPtr inRef, out IntPtr outParentRef);