foreach(var someDisposableObject in listOfDisposableObjects) { //some code someDisposableObject.Dispose(); //current code contains something like this.
Following on from my question here, if I replace an image in a picture box, should I dispose the original image first?
Here is the scenario: I have an object called a Transaction that needs to make sure that only one entity has permission to edit it at any given time.
Is there a way to automatically check existing C# source code for instances of objects that are not properly disposed of ie. using try / catch / finally or using statements?
I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I
I think the question says it al开发者_C百科l. Thanks.They should implement IDisposable if the object owns that resource. There\'s generally no need to set things to null, although it does no harm.
Is it safe to use the using statement on a (potentially) null object? Consider the following example: class Test {
I have a parent and child class that both need to implement IDisposable.Where should virtual (and base.Dispose()?) calls come into play?When I just override the Dispose(bool disposing) call, it feels
I am working with Active Directory using开发者_JAVA技巧 C#. Instantiating the PrincipalContext object seems to be expensive, so I\'d like to store one in a class variable.
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