I\'m trying to create a simple ImageView that just loads an image from disk, but this isn\'t working (I put it in my applicationDidFinishLoading):
Im not too used to cocoa yet, so please bear with me I am writing a game for mac in Objective-C on cocoa, and I have one problem:
Current开发者_开发技巧ly now i want to create a round corner NSImageView,i am a newb,how to ?I don\'t know if this will work so please try it and we\'ll cross our fingers.On the iPhone you can use the
I just try to put Animated gif file with 6 frames acquired from url Request and create nsimage with the response ,,, then set the Image in NSImageView ...
I am confused about why this code does not display any image: In the app delegate: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
I create NSToolbar and added NSView on the NSToolbar. NSView Included NSImageView. When clicked NSImageView or NSView in NSToolbar, I can\'t moved application.
I wish I would find an answer for this. I have searched and searched and couldn\'t the right answer. Here is my situation:
I am not very familiar with the Mac OS X APIs (coming from a long background of iPhone sdk) and I was wondering how I could add a transition when I switch nsimageviews. Does anyone have a short code s
I am trying to automatically load an image full screen after the application is launched but it looks just a little bit funky.The outside edge of the image view can be seen - how do I eliminate that?M
I am totally new to Xcode, and I need a little bit of help... I\'ve created a cocoa project, and then opened the main.xib file in \"Interface Builder\".