I am attempting to make a map overlay for a simple iPhone app. The problem is that even though the app complies with no error the polyline does not show up on the map. The console says that [overlay l
I\'m developing an app based on a TabBarController. I have 2 views that do some similar actions. My question is, should I make 2 different classes or should I use only one class with some \"if\" state
I am looking to customize the MKMapView userLocation annotation, to draw a heading arrow like the official map app.
I want change draggable state 开发者_如何学编程from YES to NO when user pressed the button. How can I do ?view.draggable = NO;
When开发者_如何学Go you double tap on MKMapView : zoom in. But how to zoom out??There\'s always using two fingers to zoom in and out.On the emulator you need to hold down an option key to get \'two
I have a MKMapView, and I would like to know how I can find the nearest 5 annotations to the user, and only display them on the MKMapView.
I have two questions, How to create an overlay on a 开发者_开发百科MKMapkitView from user\'s touch down events? i.e. To keep it simple, the user touches down and it creates a MKCircle overlay
I want to display an image as an overlay to MKMapView. The image is displayed, but the problem is it does not fit the visible rect of the mkmapview, it is showing 4 images instead of one.
Original question is below. I fixed my problem.I had the same view controller set for the tableview and the mapview.AND I had all of my mapView init in viewDidLoad.These both together made the followi
i try to access my enumeration but it doesnt work!!! i make a typedef enum in my Annotation.h and i try in another class to access one element of the enum...