Any ideas how to do it? Now i have dynamically generated cubemap, which i use as a reflection texture on torus.
I\'m new to mdx and have been trying to solve the following problem for about a day now. Any help would be appreciated:
We have a very sparse cube in SSAS. The size of the cube is only 50M bytes in MOLP storage. When writing your own MDX query, you can use NON EMPTY/NONEMPTY to suppress/filter out empty results. But we
I need an example of what drill up/down is ( + if it\'s graphical ) for a better understanding of these operations. I\'m new to the whole Data Warehouse subject so high level explanations would be app
i\'m using delphi 7 to run the hiercube version 4.32. When i retrieve the data, the pc memory keep increasing until occur \'Out of Memory\' bug. I suspect the cache of memory did not clear when retrie
I don\'t really know how to handle facts that happened over a period of time. I sually deal with facts that happened on a specific date.
I\'m currently struggling with the creation of a cube. Below is a simplified version of my relational data...
Recently I have been looking into OpenGL, and I\'ve got up to the stage were I want to texture things. I thought I would start with texturing a simple cube.
I am in the process of designing a new customer fact and dimensions for my warehouse. In my search for good example models I noticed something odd. No one seems to have a customer-centric fact. Every
I\'m pretty new to xna development and want to position the Cubes from the Primitives3D sample by passing a position vector to the constructor .. unfortunatly it does not work .. instead it is just sp