This question more falls into the category of best practices, and clean/safe code for distribution. I\'m working on a math library in C++, for my portfolio, and to use during my last two semesters o
I\'m compiling a branch of the Blender 3D modeling program from source (using SCONS), on a Fedora 8 box, and am running into an error that I didn\'t encounter compiling the same source on a CentOS 5 b
This question already has answers here: Closed 12 years ago. Possible Duplicate: How can I make the preprocessor insert linebreaks into the macro expansion result?
Why do these blocks of code yield different results? Some common code: #define PART1PART2 works #define STRINGAFY0(s) #s
I am defining some values in the preprocessor. e.g. #defin开发者_运维技巧e a 1000 #define b 0.5*a
If I add a macro \"FOO=bar\" under GCC_PREPROCESSOR_DEFINITIONS (or Preprocessor Macros if you use XCode\"), what would be the best way to access the value of \"FOO\"?
Is it possible in 开发者_运维知识库C++ to define BIT0, BIT1, BIT2 in another way in C++ without using #define?
If a value is开发者_StackOverflow社区 defined as #define M_4040 Is the size the same as a short (2 bytes) or is it as a char (1 byte) or int (4 bytes)?
I was going over the C++ FAQ Lite online. I was browsing inlines again since I haven\'t found a use for them and wanted to know how the stopped the circular dependency as showed in this answer. I firs
I have a general macro: #define mSwitch( Root, Case )Root##_Case_##Case #define mSpecialDisplay( what, Val )mSwitch(mSpecialDisplay,what)(Val)