As you can see: http://i.stack.imgur.com/ztM0v.png, certain polygons are simply being rendered over the other ones. Does anyone have any suggestions or related readi开发者_Python百科ng on rendering th
I\'ve created a class that extends the awt.Polygon class. I\'m trying to write a method that given the PathIterator of the polygon and a Point representing a vertex, adds the point at the appropriate
I am trying to draw a polygon with four points (A,B) (C,D) (E,F) (G,H) therefore not necessarily a rectangle.
I am building a web site using googles Map API. However, as I am on a shared server, I do not have access to a database with spatial extensions.
I am trying to compute a polygon that surrounds a line connecting multiple points (e.g. a GPX track).
Here\'s the task I\'m trying to solve: Given a po开发者_如何学运维lygon A with N vertices and a polygon B with M vertices, find all intersections between a segment in A and a segment in B.
开发者_StackOverflow社区I have a polygon, where each vertex has texture coordinates. How can I calculate texture coord for any point lying in the polygon? (I know points coordinates.)
I am working on an imaging application using GDI+ in C# (VS 2008) and I got stuck with something. I have a rectangle on my canvas and a quadrilateral of random size on my canvas. I know the 4 corner p
I have as an input a 2D polygon with holes, and I need to find it\'s straight skeleton, like in the picture:
Please guide me to write the program in MATLAB. I have a checkerboard image. Each square of the chess board has given a number (index number).