This question already has answers here: Closed 11 years ago. Possible Duplicates: How does delete work in C++?
I\'ve written a simple garbage collector for a Postscript virtual machine, and I\'m having difficulty designing a decent set of rules for when to do a collection (when the free list is too short?) and
Consider following codes: #include <stdio.h> #include <malloc.h> void allocateMatrix(int **m, int l, int c)
Consider this code: int *p = new int; cout << sizeof(*p); delete p; As expected the result is 4. Now, consider this other code:
I\'m trying to find a memory management library for C++ that would allocate from an pre-allocated memory block i give it in order to initialise it. After i\'m done i will close the allocator (and obje
I have a 2d integer array used for a tile map. The size of the map is unknown and read in from a file at runtime. currently the biggest file is 开发者_如何转开发2500 items(50x50 grid).
In many tutorials, the first code samples about dynamic memory start along the lines of: int * pointer;
I am working on a modificatio开发者_开发问答n of PKTGEN for sending packets containing sequences of the Fibonacci series. This is my very first time with kernel development, so I am not very familiar
Hey there, I have an array with the size SIZE*sizeof(double) on my host. I allocate a device pointer of the size of the host-array and copy the array to the device. Now I pass this device array dev_po
A block of memory can be allocated statically, in the stack or in the heap. I want to know a way to detect if a pointer points to the heap. I work with Windows and Linux and it is not a problem a diff