When I load a library from a function it doesn\'t load and even crashes the page! What\'s up with that??
I have a script that loads an external image into the stage(I have the addChild() script somewhere else) but I keep getting an error that says:
Although this has been discussed many times here in Stackoverflow, I couldn\'t get the loader gif to display in Google Chrome. In Firefox 3.6, the code I have below works just fine for displaying the
Scenario: I am using Managed Extensibility Framework to load plugins (exports) at runtime based on an interface contract defined in a separate dll. In my Visual Studio solution, I have 3 different pro
I am using several accounts to manage my customers iPhone/iPad applications. Therefore I need to connect to iTunes Connect with 开发者_JAVA技巧different logins. How can I change the login in XCode or
1st the background - so that you see, that I\'m not trying anything malicious: I have a flash app in the russian social network vkontakte.ru which displays user avatars. Until now my .swf file has bee
Summary I want to run my cross-compiled application against the 10.5 libraries. Is there an environmental variable that allows this to work?
I\'m using a Loader object to load an external swf: var swfLoader:Loader = new Loader(); stage.addChild(swfLoader);
While using Application Loader to submit my application, I receive 2 errors: 1) Info.plist does not containt a CFBundleResourceSpecification
Is there some way to check if what you are loading is already in memory and don\'开发者_Python百科t need to be loaded a second time?I believe this is a non-issue. That sort of \"loading\" is handled b