I see plenty of AS3 examples of loading 1 image file into a 1 frame movieclip, but how can you 开发者_开发百科take a folder full of images, load them and treat each image as an individual frame of a s
I am loading an image into a movie clip via AS3, and what I want to do is center the image inside the movieclip. The problem is that I can\'t seem to grab the width value of the image being loaded. Be
I am trying to create a gallery where each thumb is housed inside of it\'s own movie clip that will have more data, but it keeps failing because it won\'t let me refer to the newly created instance of
Here\'s an example of what I mean... User runs LOADER.EXE program LOADER.EXE downloads another EXE but keeps it all in memory without saving it to disk
I have known that If you define a bunch of @\"\" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library.
I write here, because after looking for a solution, I could not resolve my error... var test:MovieClip;
I am downloading an mp3 using NSData dataWithContentsOfURL:url. This takes a while and while the file is downloading the application hangs. I want to handle well and ideal would like to show the downl
I\'m using the following c开发者_开发百科ode to load an swf in a pure actionscript project (Flex Builder 3)
As a followup to the question, How to get associ开发者_开发问答ated URLRequest from Event.COMPLETE fired by URLLoader, how can I make the function work for loader object in a loop?
May not have asked question correctly so I’m asking again.I’m using Flash AS3 with code in actions layer.