Can I treat the output of a Valgrind memcheck, "possibly lost" as "definitely lost"?
开发者_运维技巧I have terrific bug \"object was modified after being freed\", so I tend to take valgrind. After successfull installation from their svn,doing little trick from here:
I ran valgrind on my program because of a segfault I can\'t figure out. It detected a problem here...
valgrind is reporting uninitialized memory errors from code like this: unsigned char buf[100]; struct driver_command cmd;
I\'m trying to understand why Valgrind is spitting out : ==3409== Invalid read of size 8 ==3409==at 0x4EA3B92: __GI_strlen (strlen.S:31)
I have a class with the only constructor like this: IntroScreen::IntroScreen(Game *game) : View(game), counter(0.0f), message(-1), continueAlpha(255),
I\'m getting *** glibc detected *** (/my/program/...): malloc(): memory corruption: 0xf28000fa *** I\'ve run under valgrind, which reports 开发者_JS百科cases of reading memory that has been freed,
Or preferably all of them instead of just my code? My program uses Gtk, Loudmouth and few other things, and these two (and some behind the开发者_如何转开发m, libgcrypto, libssl) are causing so many er
I allocate a 2d array and use memset to fill it with zeros. #include<stdio.h> #include<string.h>
(original title: Possible memory leak problem) I write two pieces of c programs like following, during memcheck process using Valgrind, a lot of mem leak information is given.