To familiarize myself with Qt\'s graphics view, I\'m implementing a simple chess board in Qt. There are no chess pieces, for now.
I want to draw a triangular object in QGraphicsView by using 开发者_Go百科QGraphicsItem. But I don\'t know how to implement bounding rect according to triangler. You could use a QGraphicsPolygonItem.
I have one QGraphicsScene as the main scene with several movable QGraphicsItems in it and another QGraphicsScene on top of the main scene as an overlay. The overlay scene is exactly the same size as t
I need to create a view like this in Qt If I click the circle then it\'ll give a popup message like this \"You clicked 2 circle.\"
How can I print the content of a QGraphicsView in Qt? Th开发者_如何学Goanks a lot.Take a look at the official Qt documentation: http://doc.qt.io/archives/4.6/graphicsview.html#printing
I have a QGraphicsView and a slide show of QGraphicsScenes, at the moment when the user switches to the next slide I just change the Scene that the View is looking at and it changes instantly to refle
I want to make something like a hud. I have a QGraphicsScene with a huge QPixmap, that I added to a much smaller QGraphicsView. Now I need to add some control elements, like QLabel, QPushButton and QG
I have a QGraphicsView with a QGraphicsScene. That QGraphicsScene contains a QPixmap. It is possible to drag the scene. On top of that scene I have a HUD with QLabels, QPushButtons and other stuff. Wh
how is it possible to add an QPainter arc to the QGraphicsView foreground. I found QGraphicsView.drawForeground (self, QPainter, QR开发者_开发百科ectF), but I don\'t understand how to use it. I am ne
Using PyQt4. My goal is to load in \"parts\" of a .png, assign them to QGraphicsItems, add them to the scene, and have the QGraphicsView display them. (Right now I don\'t care about their coordinates