I tried to set this up so that when I enter something into the EditText field, it will change the text color and set a variable to the value of the numbers entered.However, when I delete the character
I have successfully created EditTexts depending on the user input in Android, and also I have assigned themunique ID\'s using setId() method.
I want to calculate from 2 in开发者_StackOverflow社区put (2 EditText) which the value in EditText receive only int.
I currently have a DialogFragment that has a couple of EditText widgets as part ofit\'s view.When there is an orientation change happens the EditText widgets are not repopulated by the开发者_如何学JAV
I currently havea SurfaceView (named BoardView) that is being stored in a FrameLayout. There is another LinearLayout (l1) that is stored in this FrameLayout(f1) which contains an EditText. I want to b
Regarding an Android app I am creating: I have three EditText boxes that need to be filled with numbers/strings. I have a submit button that will start a series of calculations.
I am wondering how I can get user input at the end of a game I am programming. Basically, when you lose three lives, I want to stop the game (stop all threads) and then display some sort of dialog box
I\'m building an app that get its layout based on external data. The layout is split into different blocks depending on the indata. These blocks are displayed with the help of a view开发者_JS百科flipp
I have an EditText with the p开发者_C百科roperty: android:minLines=\"3\" However, when I start typing, it types in the middle of the EditText.
This is mostly a pet peeve of mine, but it annoys me to no end that the default behavior or EditTextPreferences is to put the cursor at the beginning of the string. This ma开发者_如何学Gokes NO sense