In Rails 2 generators, it\'s possible to pass data to the template in the following manner: record.template(
I have created a module in back开发者_开发百科end application. need to remove the \'new\' action, but unfortunately i don\'t know how to remove this from generator.yml :(You can specifiy the actions a
I have a generator function that goes something like this: def mygenerator(): next_value = compute_first_value() # Costly operation
I have a class that solves an exact cover problem using a recursive, backtracking algorithm. Originally, I implemented the class with a callback function I passed to the object during initialization.
In Python, it\'s possible to extend a list in a lazy way by using itertools开发者_StackOverflow中文版.chain:
My config file is: <?xml version=\"1.0\" encoding=\"UTF-8\" ?> <!DOCTYPE generatorConfiguration PUBLIC \"-//mybatis.org//DTD MyBatis Generator Configuration 1.0//EN\" \"http://mybatis.org/dt
How is the terrain in games like \"Moon buggy\", \"Route 960\" or similar made ? I dont\'t mean the \"Scorch\" or \"Worms\" like terrain with many peaks, but I lo开发者_JAVA百科ok for a way to genera
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
Might sound like a simple question, but I\'m stumped. I\'ve created a gem that essentially contains a generator.
In ruby 1.8.x we iterate over multiple enumerables like this: require \'generator\' syncEnum = SyncEnumerator.new(enum1, enum2)