I have a code with a ImageViewTouch image that have pinch zoom, but i cant implement it on the gallery, i tried everything like setting in the ImageAdapter, it works but the Gallery wont scroll.
I\'m trying to create a mobile-friendly web page that will allow a user to drag an <img> around in a <div>. I\'ve got this working using the image.ontouchstart method. Now I want to make i
I am trying to develop an application that displays lines of path of travel using openGL. I want to zoomin or zoomout the contents. Created a RelativeLayout and added the GLSurfaceView and ZoomCont开发
I have a zooming UIScrollView that contains a UIView which contains some custom UIViews, of the class MyRectangleView. Both the ScrollView and these rectangleViews get a po开发者_如何学运维inter to a
I saw here Click to zoom in WebGL how to zoom in to a particular point. How can I reverse that functionality- i.e. 开发者_如何学Pythonzoom out?Change the statement
In a wpf control with zoomfunctionality I calculate from the MouseWheelEventArgs how to scale the drawing canvas to implemen开发者_如何学JAVAt the zoom effect.
Webkit is an awful renderer in my opinion.As a web designer/developer, I take into account how my design looks at every magnification.Webkit handles this extremely poorly.Margins, padding, and borders
I\'m trying to allow zoom with the mouse scroll and pass a zoom value into each of my drawable object开发者_运维知识库s. Each drawable object takes the zoom value and uses the scale parameter of the S
I am using MarkerClustrer. After sufficiently zooming in on markers, they are separating out, but the image is default red-dot.png that google provides.
I want to set the zoom level of google map on the base of variable value so it show only part of map on start-up. Basically i want to show only surrounding area from user location.