When you call an method, for example, [objectA message:arg1 argument:arg2], what happens to the arguments?
I have a very annoying issue with visual studio 2008 sp1 on windows 7 64 bit. The software we are working on uses a client that connects to a windows service. so, when i do a debug, i debug on 2 proc
I\'m currently learning x86 assembly with \"Guide to assembly language in Linux\" and on page 241 there is written that only 16 bit words or 32 bit words are saved onto the stack, but is this true?
How to I get a backtrace in Javascript? Ideal features: entry function name, or some meaningful identifier for anonymous functions,
Below is an example of source I want to use on a machine running \"Red Hat Enterprise Linux 5.5 (Tikanga) Kernel 2.6.18-194.el5xen x86_64\" OS.
This question already has answers here: Closed 11 years ago. Possible Duplicate: What and where are the stack and heap
The title may be a little confusing so I\'ll explain.Say you had this call chain... public DoWork(index) >> private DoWorkHelper(index) >> private CheckIndex(index)
In a previous question (Get object call hierarchy),I got this interesting answer: The call stack is not there to tell you where you came from. It is to tell you where you are going next.
Is it possible to retriev开发者_StackOverflow社区e the caller instance of a method/constructor? This question has already been posted, but each time the answers are talking about caller Class (using
Why does the code below work without any crash @ runtime ? And also the size is completely dependent on machine/platform/compiler!!. I can even give upto 200 in a 64-bit machine. how would a segmenta