I\'m looking for a solutions which will allow me to build lite and premium versions of my android app without manual manipulations.
We have a fairly large C++ project built in VS2005 that can take up to 40 minutes to compile and build from scratch, and a further 10 minutes for the installers as the software is being built in both3
Microsoft created ProjectCollection (BuildEngine on frameworks below 开发者_如何学编程4) to use MSBuild directly on code.
I have set up a TFS 2010 Team Build Configuration to run continuous builds. I currently have 2 Test Projects that run inside Visual Studio 2010 IDE with no problems.
We have a huge project with many submodules. A full build takes currently over 30mins. I wonder how this time distributes开发者_运维百科 over different plugins/goals, e.g. tests, static analysis (fin
I\'m using ant to build my android app (ant compile, ant install and so on) and I\'m adding some NDK sources (inside jni/ dir开发者_JAVA百科ectory) and I want to have a rule to recompile the jni/ dire
Very new to CMake, and so far I\'m finding it to be extremely helpful. I have a set of custom libraries that I would like to build for multiple platforms using cross-compilation. The toolchains are in
I just realised I can not run my vdproj file from msbuild without calling Visual Studio. What a showstopper for a开发者_C百科tomated builds!
I have a toplevel ant project and many subprojects under it. ./build.xml ./datamodel_src/src/build.xml ./datamodel_src/src/module1/build.xml
We recently moved to an automatic build system (something internal, not Hudson or Teamcity, yet). Our version is stored in a header file and is included by some cpp and resource files. It is also used