I am tryng to publish an application for Iphone on App store. But apple rejected my application . The reason was 9.4 Application using media content that more than 10 minutes must use HTTP live stream
Previously I was using apache to serve .flv files which an embedded player on an intranet page was playing.
(the actual question has been edited because I was successful doing live streaming, BUT NOW I DO NOT UNDERSTAND THE COMMUNICATION between client and my C code.)
I have a website with HTML5 video. When viewing the page with Google Chrome, Chrome freezes the tab with an \"Aw, Snap!\" error intermittently. The page stops rendering and then times out about 15 sec
I tried Live video and VOD streaming on iPhone, for that i have configured HTTP Live server with Apache + PHP on Mac machine. Also FFMPEG command line tool on my MAC system.
I\'m having an issue will MediaElement.js (my flash video player) not playing my .m4V video files (encoded using ffmpeg) until the video is full开发者_运维问答y loaded.
If you were creating a site, with similar functionality to youtube (this isn\'t another clone, it just has a segment with similar functionality).What stack would you use to be able to develop and allo
Examples of ffmpeg that I\'ve seen so far all seem to accept a file on disk storage开发者_Python百科 as input, to transcode it into another file in disk storage as output. Also i\'ve come accross ffse
I want to make an android app which can stream video to the web. I know how to record a video in android but don\'t know how to stream it to the web. I don\'t want to store this video to the sd card o
I have written an OpenGL game and I want to allow remote playing of the game through a canvas element. Input is easy, but video is hard.