I have this method (by using code from vsnprintf man page): MYSQL_RES *nsDatabase::queryf(const char *fmt,...){
Currently, I have: template <unsigned I, unsigned N, typename Tuple, typename UnaryFunction> struct for_;
While browsing through gcc\'s current implementation of new C++11 headers, I stumbled upon "......" token. You can check, that the following code compiles fine [via godbolt.org].
Given an ActionScript Function object, is there any way to determine whether that function has one or more optional parameters, or vararg parameters?The length property seems to return the minimum num
I have a question about structures having a \"variable members list\" similar to the \"variable argument list\" that we can define functions as having.
how could computer knows how many arguments will be followed? we put the arguments in reverse order b开发者_JAVA技巧ecause there is sort of printf function
Is there a way to find out whether a Java function (or a constructor) that takes varargs was actually called with varargs or with an array?
Guess you have a class with some c-tors: public Foo(int i, String s); public Foo(float fl, String s); public Foo(String s, Bar b, boolean f);
I am rewriting a C wrapper around a C Python API (Python 1.5) and I noticed that the function Py_VaBuildValue uses variadic number of args.I wondered if I have to use the same in my C++ function wrapp
How does Variable Length Argument lists functions like printf() , scanf(), etc in C differ from Function Overloading in C++?