There is an annotation or a开发者_如何学C keyword in Java that tells the garbage collector to remove some objects first when the memory is running out.
It\'s possible to create lots of memory-intensive objects and then abandon references to them. For example, I might want to download and operate on some data from a database, and I will do 100 separat
I am debugging some C# class (let\'s say, Foo) which has a Dispose-Finalize pattern implemented, i.e. its Finalizer is calling Dispose() in case if Dispose has not already been called.
I am trying to limit the amount of garbage produced by my log library, so I coded a test to show me how much memory is FileChannel.write creating. The code below allocates ZERO memory on my Mac, but c
Following is a sample code of our application, where we are trying to keep a weak reference of a huge page model object, which takes a lot of memory.
I am running a Java program with the G1 garbage collector using the following options: -XX:-UseBiasedLocking
I\'m working on a flash game that has developed an obvious memory leak. I do what I\'m supposed to do with GC; remove all references to the object, nullify it, remove all listeners (or use weak listen
I\'m working on a project in Lua where I will be creating tables and storing them in a master table, to be erased at a later time. I will pass around references to these tables to other sibling tables
This question already has answers here: Closed 11 years ago. Possible Duplicate: TextBox.Text Leaking Memory in WPF Application
Read in some blog that GC in Android happens on main(UI) thread, this may create sluggishness in UI screen depending on the frequency of GC execution.