There\'s an advice in C++: \"Never Return a Reference to a Local Object\", as below quoted from \"C++ Primer\":
I am having List object. How can I dispose of the list? For example, List<User> usersCollection =new List<User>();
Being a python programmer for four years now (it doesn\'t mean much though) and moving to Objective-C the one concept that is weird and \"alien\" to me is memory management. Luckily garbage collectiom
For example, if I\'m anyway doomed to allocate 100Mb of memory per second that will almost immediately become useless, will it be faster to GC if allocated in chunks of 500kb or 500b?
I have just implemented a WeakEventDelegate class in .NET. I had seen other articles to the effect of implementing such a thing in http://code.logos.com/blog/2008/08/event_subscription_using_weak_ref
When I try this code public static void Main() { Console.WriteLine(\"Total bytes : \" + GC.GetTo开发者_C百科talMemory(true));
my understanding is that primitive types (uint, string, Number, etc.) of a class do not need to be set to null for garbage collection.
Is there a way to set a time limit on the GC? I\'m asking because I\'m writing a game which allocates some floats, ints and longs on each event, and I\'d rather call the GC for a short period of time
A static variable is allocated for the entire duration of a program\'s execution, so neither stack nor heap are conv开发者_如何转开发enient for it. Then where is that variable? Shouldn\'t there be som
I have a large long-running server, and, over weeks the memory usage steadily climbs. Generally, as pointed out below, its unlikely that leaks are my problem; however, I have not got a lot to go on s