Hi i am new to IPhone development. I am creating UIImageViews programmatically on button click. but every time i click the button they get drawn at the same place. the image drawing code is as follows
i have a scroll view loaded with 3 view controllers. each view controller is drawing its layers with that code -
See this screenshot of the On The Day app. At the bottom of the app the last entry is faded and the text is drawn underneath the custom graphic of an old page curl. I\'m pretty sure it\'s because the
In order to improve performance i am creating subviews for my scroll view in a background thread and then posting the event to main thread using performSelectorOnMainThread and adding the view into th
I\'m new to iPhone development. I have so many UIImageViews added as subview at runtime to the self.view.
I have a UIScrollview.I want it to scroll only when I move my fingers in a particular region in the scrollview unlike the usual way.is 开发者_JAVA百科it possible?. Please helpHandle with touches, dete
Ok, I have been working on solving this problem all day, and I am getting really close. I am trying to have create a way to view more than one scrollView/imageView nested pair that allows for zooming
Ok this is embarrassingly simple of a question, but I just can\'t get this to work right! I have 开发者_JAVA百科two uiscrollviews that I have hooked up everywhere in IB. On viewDidLoad, I want only th
I have a system set up where I have a horizontal, p开发者_如何学运维age-enabled UIScrollView where each \"page\" is a UITableView with some data.Everything works find and as expected, except visually
in my viewDidLoad, there is too much data, so what should I do so that I can use all of them, some sort of scroll, but how to code it ?