I have gone through most of the posts here and on the internet. I did find a lot of the answers I was looking but one problem remains and I am not sure how to solve it: Basically, I have a setup in IB
I\'m working with a UIScrollView which can be used in either orientation and contains a number of subviews:
I have a tab based application I am working on. I have a view controller named DetailsView.m, with an accompanying nib file called DetailsView.xib. This has a couple of UILabels in, which are linked
I am using a UIScrollView to show a larger amount of text and images. I haven\'t done any bigger changes in setting, i build everthing in interface builder (Xcode 4). I have set the content insets to
I am stuck with a problem actually the scene is like this in my view controller i have place several buttons which i can move within the view now in same view half of the screens is occupied by uiscro
Setup: I have a UIView with a scroll view nested within it. Within the scroll view I have a label, uiimage, and a tableview (grouped). The label, uiimage, and tableveiw are populated by a webservice.
I\'ve searched the web and can\'t find any answer. I\'ve got a simple UIScrollView with couple of UIImageViews. ScrollView is setup in IB with开发者_运维技巧 pagingEnabled = YES then in controller I
I have a zoomable UIScrollView with some CATextLayers and simple CALayers in it. They get rendered fine but the problem is when they are zoomed they become blurry. (Even if I redraw them)
I have a UIScrollView which has a UIImageView. I want to show pins on this imageView.When I add pins as subviews of the ImageView, everything is great except for 开发者_运维技巧when you zoom the scale
I\'ve got my own dynamically changing view inside scrollview. As my view is very big I usually redraw only it\'s visible part.