I\'ve always wanted to learn TCP or UDP(I hear UDP sucks though) in C# but I can never find ANY tutorial that can teach 开发者_高级运维it. I mean, I\'ve googled tutorials to the point where the result
I have been trying to get a client to communicate with a server securely through SSL. I created my own self-signed certificates and it seems like that the client can connect to the server using the ce
I am currently programming a Texas Hold\'em LAN game in Java. My problem is how to do the client/server-communication.
So, going from the discussion here where I was soundly rebuked and for good reason. I want to give clients unique code snip-its that allow me to change a banner ad without requiring them to FTP anythi
s=new Scanner(new BufferedReader(new InputStreamReader(this.clientSocket.getInputStream()))); while(s.hasNext()){
I\'m looking to write a small client-server-based text game that handles multiple client connections and persistently affects a game state. I\'m wondering what the best way would be to handle multiple
I have a server application that uses a TcpListener. It listens for a connection and when it gets it, a StreamReader reads through the stream and passes off the stream to a method that provides a repl
I am trying to return the Client UserName back into Silverlight 开发者_如何学编程by using HttpContext.Current.User.Identity.Name in the .aspx page that starts the application.
I want to start my program multiple times and each instance tries to connect with TCP to the same server port. What I intend is to let the first one connect and the other remaining clients should try
I have an app in android which is something like a client server application and inside my program at a certain point I start a new thread meant to connect the client to the server.