I\'ve been working pretty extensively the last couple months with UIImagePickerController, particularly with the new capabilities in OS3.1 and newer to overlay views on-top of the camera view. This ha
I am building a custom camera app, and would like to have the camera view similar to the native camera app in iPhone. (i.e., picks videos as a non-modal view, stays in the camera view after each video
This seems like a really simple idea... I have a button that says \"load a picture\".When that button is clicked I want to remove the current view, load a new one, open the image picker, get the selec
I have troubles using UIImagePicker to take pictures based on the \"Taking Pictures with the Camera\" chapter from the iPhone programming guide.
UIImagePickerController is easy to use, but i\'m all of a sudden finding it exasperating when I didn\'t find it so before. What\'s happening is that sometimes the imagePickerController:didFinishPickin
I have seen this question pop up a few times but the authors see to be satisfied with the wrong answer, so I will ask again.
I\'m trying to use the UIImagePickerController interface from OS 3.1, with the cameraOverlayView and takePicture, but I\'ve clearly failed to understand how this works, and so I\'m not getting the beh
I\'m working on a simple iPhone App and in some cases it has a very weird behavior which I just cannot understand...
Im developing a program that makes use of UIImagePicker custom class made by me, and the thing is I want to be able to use the manual-focus feature on the 3GS (the part where the user points where the
I\'ve created a camera application for iPhone and now I sit and polish the last of it. My application is a collage application where the user can take multiple pictures in a row.