I think this should be simple but I am having some difficulty implementing it. I take a photo from the camera, the user can then move and scale it.
I\'d like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don\'t want
I am trying to save a photo with a button to camera roll after user capture a picture with Camera , butI don\'t know why my picture doesn\'t save at photo library !!
More or less, every开发者_如何学Gothing is in the title: how to use a UIImagePicker as the main view of the application like for instance for an Augmented Reality App?
I am working on an iPhone project in which I need save camera images to disk and filebut the code below fails:
Is there any way to define the crop area re开发者_StackOverflowct using the camera image picker?Unfortunately, no.
Is there any way to disable the image preview after taking a picture with the UIImagePicke开发者_高级运维rController? I want to dismiss the ImagePicker as soon as the user pressed the shutter release
To detect the orientation of the phone when taking a picture I use orientation == UIDeviceOrientationLandscapeRight
I\'ve noticed that when I load a UIImagePickerController and I take a picture with it, didReceiveMemoryWarning is called. Also, in Instruments, there is a significant memory leak (not by me, I swear!)
How can I save an image (like using UIImageWriteToSavedPhotosAlbum(开发者_运维百科) method) with a filename of my choice to the private/var folder?Kenny, you had the answer! For illustration I always