My C++ program creates a binary search tree.I know how to print out the values in pre-order, post-order, and in-order.
My C++ program creates an unbalanced BST from user input, and saves it do disk.It does this by first indexing each node by doing a pre-order traversal and assigning each node a unique number.Next, it
I have a BST which is a linked list in C++.How would I delete the whole thing from memory?Would it开发者_JAVA技巧 be done from a class function?Just delete the children:
Consider the following BNF defining trees of numbers. Notice that a tree can ei开发者_StackOverflow社区ther be a leaf, a node-1 with one subtrees, or a node-2
I need to find a data structure which I can do with the following actions: Build(S,k) - O(nlogn) Search(S,k) - O(logn)
I\'ve looked at some code for BSTs and I can see t开发者_如何转开发hat each node is a struct.Is this necessary?int flat_tree[ 1000 ][ 3 ];
I\'ve made BSTs before. Can I use this to make a BST without modifications? template <class Item>
Hey all, so I am trying to build a simple binary tree that has two keys and evaluates the sum for its sorting.Here is what it\'s looking like:
Given a binary tree, how would you join the nodes at each level, left to right. Say there are 5 nodes at level three, link all of them from left to right.
How do I find the distance between two nodes in a binary tree?Equivalently, what algorithms are there for finding the most recent common ancestor (lowest common ancestor开发者_JAVA技巧) of two nodes?