I have a Cocoa application which works fine except it will not invoke applicationDidFinishLauching on my app delegate. applicationWillFinishLauching does work though.
I receive this error for this code- warning: class \'BeatMaker\' does not implement the \'AVAudioPlayerDelegate\' protocol
I want to create a text display area (either UILabel or UITextView) in my iPhone app which (1) allows scrolling and (2) does not allow selection. I have tried the following techniques unsuccessfully:
I\'m having a problem setting the font for UILabels and UITextViews with Interface Builder. I\'m trying to set the font to Gill Sans.
I tried installing BWtoolkit in my interface builder following the instructions on the BWtoolkit site.
As the subject says, I have a project based on Apple\'s TabController template. The problem is that when navigating to Second View in the TabController, the First View\'s \"viewDidLoad\" method is cal
So I\'开发者_StackOverflow社区m trying to make the horrible leap from VB.NET to objective-C. My only curly-brace experience is a little ActionScript 3...I\'m having a hard time grasping the use of th
How can I adjust the \"z\"-positions of objects (e.g. sending UIImageViews t开发者_StackOverflowo the front/back) in the integrated interface builder in Xcode?Just to give a clean, up-to-date answer t
For some reason many of the fonts will not display in Interface Builder when I am designing my iPad app. Unfortunately my iPad is yet to be delivered so I cannot tell if this is going to be a problem
I am trying to recreate the nice textured buttons like Finder, Safari and Transmission have intheir toolbar. First I started by just dragging in a \"Texture button\" in the IB and such. All works well