I have some UI elements that will share common parts with other UI elements. They correspond to model objects in an inheritance hierarchy.
I have a modal dialog thats building a string. The string is shown to the user, and the user presses checkboxes, radio boxes, etc to build the string. The string exists nowhere - I build it for displa
I\'m struggling with the basics on how to build views in Monotouch and how to tie them to C# code. I know how to create an outlet for an UIViews that are on the Main window. But how can I create an
In Cocoa, how do you define a class that sends an action? I want to be able to connect the action to the selector of another object in IB in the style of NSButton. I would prefer not to subclass NSCon
How does look the practical usage of IBOutletCollection? Unfortunately Apple documentation mentions it briefly without giving an wider idea of usage. OK, it maintains开发者_Python百科 one-to-many rela
I have next question: I create own Controller ( myController:NSObjectController ) and it has own attributes, for example NSSt开发者_如何转开发ring* title;
i have done like @interface tabViewController : UIViewController { IBOutlet UIButton* button_first; IBOutle开发者_运维问答t UIButton* button_second;
I am working on a GUI in Interface Builder for an iPhone app. In my view controller, I would like to have a toolbar at the top and then some controls (i.e. a view) that are centralized in the lower p
I\'m trying to have my view hierarchy loaded through calls to loadNibNamed. For a single nib, in my ApplicationViewContr开发者_开发问答oller : UIViewController :
If I want to b开发者_StackOverflow社区ind to properties of my custom control from Interface Builder do I need to write my own IB plugin? Will I have to do it programmatically otherwise?You will need t