I\'ve done a java aplication that have some images as resources like this: ->src ->resources ->images For accessing this resources i\'ve used getClass().getResource(\"/resources/images/img.jpg\"),
I\'ve set up the /android project of ZXing 1.7 as a library referenced by my main android app project. As a quick test / proof of concept, I
I\'m making an installer that needs to have information stored insid开发者_如何学Goe the exe itself.
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I\'m trying to analyze the trade-offs between using SQLite vs. using resources for an app that needs to ship with a fairly sizeable amount of text (several books). I\'ve read this post on raw XML file
I just drag and drop image to 开发者_如何学Pythonimage group but when I run this code to other machine it gives errors of all the images.
What\'s the best way to store a very long string resource for a Blackberry app? Just using a static final variable somewhere is ugly because this is a huge 100 line string, and Java has no multi-line
I\'m wondering is there any way in XCode to control the resources that are included in the project, or more importantly included in the build itself.
My error: 01-06 03:25:28.999: ERROR/AndroidRuntime(2255): FATAL EXCEPTION: main 01-06 03:25:28.999: ERROR/AndroidRuntime(2255): java.lang.RuntimeException: Unable to start activity ComponentInfo{com
I want to load an icon (from another file) which doesn\'t have multiple icons embedded in it (it\'s not an icon group).