I\'m running some Ruby code which evals a Ruby file every time its date changes. In the file, I have constant definitions, like
class A{ private: int a; public: A() {a = 4;} const int& random1() const {return a; } //int&random2() const {return a; }
Imagine I have this constant in PHP: define(\'APP_PATH\', str_replace(\'//\', \'/\', str_replace(\'\\\\\', \'/\', dirname(__FILE__) . \'/\')));
Android includes config_longAnimTime config_medi开发者_如何学CumAnimTime config_shortAnimTime but the actual values identified by these constants don\'t make sense as milliseconds.I\'m sure they ge
I have defined a constant array in one of my classes as: st开发者_如何转开发atic const float values[] = {-0.5f,-0.33f, 0.5f,-0.33f, -0.5f,0.33f,};
I\'m using a set of Constant.m files, one per target, to define specific things for each target. For example:
Suppose in C I have the functions type* func (type*); const type* func_const (const type*); such that they both have the exact same internal logic.
I have a data contract and I defined some constant variables in it and have [DataMember] tag for each constant variables.开发者_如何学Go However, my client side does not retrieve those constant variab
#include <iostream> #include <fstream> #include <cstdlib> using namespace std; const int FILENAME_MAX=20;
I\'m writing some Cl开发者_如何学编程ojure code that depends upon a number of constants. They will be used within tight inner loops, so it\'s important that they will be used and optimised as efficie