I am using the rapidxml lib. It defines a function to parse files in this way: template<int Flags>
Can anyone explain to me why the following code works: #include <iostream> class Vec { int *_vec; unsigned int _size;
I want to change a member of a const function argument. imagine this snippet from a texture class I am working on:
I\'m trying to access a class constant in one of my classes: const MY_CONST = \"val开发者_开发技巧ue\";
I am working on a program for my CS class. It is a simulation of a del开发者_C百科ivery company\'s activities at an airport.
a JTabbedPane is just what I need for m开发者_StackOverflow社区y purpose. I have very limited horizontal space, so my Tabs get stacked, which is perfectly ok.
In an initializer I have a huge COUNTRY_CODES hash, with format: { :us => \"United States, :de => \"Germany\" }
I would like to s开发者_如何转开发ave the user settings when to send an email. To achieve this I was going to make use of my system\'s class constants of the Mailing Class and use its constants as arr
For the following code snippet, class A{ const int a; public: A(): a(0){} A(int m_a):a(m_a){}; A& operator =(const A &other);
Is there any advantage to using开发者_如何学JAVA a constant (unchangable) than just not changing a variable?Depending on your language and compiler, a constant may get inlined & optimized when bui