This code doesn\'t compile: const int x = 123; const int y = x; It complains that \"initializer element is not constant\" for the y= line.
I have read about Java enums and use them regularly. However, I don\'t understand why e.g JFrame.EXIT_ON_CLOS开发者_开发问答E returns an int.
After profiling my Back propagation algorithm, I have learnt it is responsible for taking up 60% of my computation time.
I am trying to initi开发者_如何学JAVAalize some values inside a class and save them in constant and access them outside, in different part of my code.
i have the following code: interface ITest { const SIGNAL_FOO = \'foo\'; } class SomeClass extends SignalSlotObject implements ITest {
I have a class like this: template<class T> class AdjacencyList { public: void delete_node(const T&);
If so, how? Does this question even make sense? In my case it would make no sense to have the returned object modified by the caller, so I want to mark it as n开发者_如何学Con-modifiable.const MyClas
Below code is dealing with a TYPE* const 开发者_如何学运维pointer. struct D { void Check () { D* const p = new D; // 2nd test is \"p = 0;\"
This appears to be undefined behavior union A { int const x; float y; }; A a = { 0 }; a.y = 1; The spec says
I was re-reading c++ primer(4th ed.) today - the s开发者_运维知识库ection on member functions and const references etc, and I came up with this wierd little program: