I am facing a strange issue. I have a directshow based player that is wrapped as a COM object. I use this player in a C# form. Actually two instances so that two clips c开发者_如何学运维an be played
I have 4 separate video devices connected to their respective video renderers and I\'d like to show the video renderers in 4 separate windows/panels.
How can I set video playback rate when working with H.264 video streams with DirectShow? It looks like IMediaSeeking::SetRate dosen\'t work on H.264 video decoder. I tried the following decoders so开
I\'m currently writing some custom EVR for a Media Foundation player. So far everything work, but i\'m in need of finding the native resolution of the video file i\'m rendering.
I am developing a directshow audio decoder filter, to decode AC3 audio. the filter is used in a live graph, decoding TS multi开发者_开发问答cast.
My goal is to create a DirectShow filter that passes audio samples to my game. For now, it saves a few data members from the WaveFormatEx structure into private variables. I have accessor functions in
on windows 7 the windows media player supports .ts files very well, in the sense that windows media player knows how to handle such files without any additional codec packs.
I managed to create a custom DirectShow transform filter, register it, and export it in a DLL. It now works properly in both GraphEdit and a C++ test program. My next goal is to create a custom interf
I am trying to write recording software that would write a video stream coming in the computer to an avi file. I am using OpenCV and accompanied videoInput.h to handle the directshow code. Just in cas
Is it possible to have a single Stream Buffer Sink feed two Stream Buffer Source\'s?What I would like to do is have three graphs. The first is my capture graph, feeding into a Stream Buffer Sink. The