I am currently developing android XMPP client to communicate with the Tigase server setup locally.Before starting development on Android I am writing a simple java code on PC to test connectivity with
I\'m creating a centralised web product, i.e. a customer gets assigned a personal domain, for example company1.example.com or company2.example.com and can then use our service.
I tried what I think are 4 most popular XMPP (aka \"Jabber\") clients (Spark, Pidgin, Psi, Pandion) to connect to ActiveMQ instance (Apache ActiveMQ ver. 5.3.0)
I am using ejabberd as a chatting server now. And I am writing a client to chat and register new user.
With reference to this question, XMPP was mentioned as the open standard for IM interoperability. For my app the big choice there would be if I use XMPP for internal client-server communication, or d
I\'m choosing between AMQP (RabbitMQ) vs XMPP (eJabberd) for my browser-based flash-free javascript powered real-time turn-based game. I don\'t know much about AMQP and XMPP protocol. I would like to
I\'m learning XMPP and I repeatedly see the word \"Roster\" but I have no idea what 开发者_JS百科it is.
I using this code to connect to facebook chat. When I try to retrieve list of online users instead of user name I get negative开发者_C百科 number for example: -1479115148@chat.facebook.com
I\'m starting to learn strophe library usage and when i use addHandler to parse response it seems to read only first node of xml response so when i receive a xml like that :
let me introduce my story first. To develop a multiplayer network game in facebook, flash used to be a king but it consumes a lot of resources for client and I feel like it isn\'t worth for a card gam