Compare this method: void doStuff(String val) { if (val == null) { val = DEFAULT_VALUE; } // lots of complex processing on val
In C++ sometimes a variable will be defined, but not used. Here\'s an example - a function for use with COM_INTERFACE_ENTRY_FUNC_BLIND ATL macro:
The following is my code /* Initialise default without options input. */ options -> processHiddens = false;
I added following at line 42 of proto.h: typedef boost::make_unsigned<off_t>::type uoff_t; And now I get this verbose and confusing warning from gcc complaining about comparing an enum to the
I have a front-view and a flip-view much like the utility weather-app. To avoid dealing with the complexities of protocols... on my flipView I need to call some code that resides back on my front-vie
For class I have an assignment: Write a C++ program that will output the number of distinct ways in which you can pick k objects out of a set of n objects (both n and k should be positive integers).
This works, and I can\'t imagine how it might cause problems, but visual studio gives me an warning and that makes me sad.I\'m just wondering if doing something like this might ever cause problems:
I am trying to compile and build a project(s) in visual studio and I started looking into compiling with the /Wall option which gives all warnings.
This comes out of my search for a smart variant of NSLog(). One key feature of BetterLog() is that the NSLog() replacement compiles out to nothing for release and distribution builds. The proposed sol
This question already has answers here: Closed 10 years ago. Possible Duplicate: Pointer to local variable