I\'m creating a Tic tac toe game, in that 开发者_Go百科after click made by user automatically the cpu will respond. I want the cpu response after 0.50 seconds, the sleep() function takes too many time
I am developing a simple application which has to send an SMS message from the app itself instead of launching the native Text app.
I want to develop a little iPhone application, just for my p开发者_Python百科ersonal needs. I don\'t want to sell it or give it to anybody as it will not be useful to anybody.
It is my GameEngine.h: #import <Foundation/Foundation.h> #import \"Game开发者_开发技巧Array.h\";
If I return NO in the following method... - (BOOL)webView:(UIWebView*)webView shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType
I have a UIView in which I add a CATiledLayer and implement \'drawLayer\'. If I use a UIViewController and add the layer to a new subview of the controller, then everything is ok.
How would I detect a long 开发者_JAVA百科tap (tap and hold) within a UIScrollView?In view\'s touchesBegan: you can call your \"long tap\" handle with some delay.
I have a 开发者_StackOverflowview, that have a drawRect method, I know that this method is the only way I control the View to draw something on it. So, I try to my drawing logic in this way:
The docs related to proximity sensing state that if the proximity sensing APIs are used on a device without a proximity sensor (i.e. iPod touch, iPad) they will just return as if the proximity sensor
In UITabBar it is possible to add a standard button by clicking on the \"identifier\" drop down in the IB inspector. Is there way to use the same image with different text ? .开发者_JS百科 Say if i ha