I\'m trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files.
I want to design a view/view controler that automaticaly shows/hides a subview when in landscape orientation. I want the subview to dissapear completely and other subviews to take up its space.
I don\'t know what\'s make wrong, my map can load, but the image on the map is not completely load. plx help. thz a lot. Here is the simulate map from the iPhone开发者_如何学运维: (Added more example
i didn\'t really know how to title this question, but here\'s a thing that really kills me: In my app i have a UITableView, UISegmentedControl and UINavigationBar. Once UISegmentedControl gets one of
I am dealing with an old iPhone OS 2.x project and I want to keep compatibility, while designing for 3.x.
So I have searched for this but not finding anything about it and if I missed it sorry about t开发者_如何学Gohat. What I am trying to do is see how to go about adding some code to my iphone app that w
I\'m new to iPhone dev, but trying to build a 2D game. I was following a book, but the game loop it created basically said:
Hope to get solution to this problem. I have been stuck on it since a long time now. I have a a tableView which has custom labels drawn upon the cell using CGRect. I receive the data from a web servi
I am dealing with an old code designed for iPhone OS 2.0. In this code I have some instructions that we deprecated on iPhone 3.0.
I wanted to make a basic custom keypad for the iPhone , I did manage to terminate the default iPhone keypad.