I have a Enum defined as Type public Enum **Type** { OneType, TwoType, ThreeType }; Now I bind Type to a drop down Ribbon Control Drop Down Menu in a Ribbon Control that displays each menu with a M
How awful is it - or is it perfectly acceptable - to index a loop on an enumeration? I have an enumeration defined. The values of the literals are default values. The assigned values do not have any
I have two entities types: RunContainer parent entity type Run child entity type Run has a property Status, which is of type RunStatus, like so:
How does one do this in c#? Let\'s say that myclass has : private enum Days{}; 1)How does one add data to the enum inside the myclass with the help of the constructor? As in :
I have an enum namespace Business { public enum Color { Red,Green,Blue } } namespace DataContract { [DataContract]
I\'m using enumerations to replace String constants in my java app (JRE 1.5). Is there a performance hit when I treat the enum as a static array of names in a method that is called constantly (e.g. w
I looked under the hood for EnumSet.allOf and it looks very efficient, especially for enums with less than 64 values.
I have an enum, which looks like public enum Animal { ELEPHANT, GIRAFFE, TURTLE, SNAKE, FROG } and I want to do something like
Suppose you have the following class: class Test : ISerializable { public static Test Instan开发者_如何学Cce1 = new Test {
I have an enumeration for my Things like so: public enum Things { OneThing, AnotherThing } I would like to write an extension method for this enumeration (similar to Prise\'s answer here) but while