I\'m trying to paint a bezier curve in a sample Winforms application. I\'m calculating the bezier 开发者_JAVA技巧points, and then painting using DrawImage to draw a custom image brush on each point.
Simple question, is drawing text using functions like TextOut or DrawText better then creating a static control, performance wise?开发者_如何学Python
What of these should I u开发者_C百科se in InvalidateRect to refresh my window? And why?The window rect includes the non-client area, i.e. the window borders, caption bar etc. The client rect does not.
I\'m trying to set pixel by mouse click, but nothing happens when I click. Here is part of my code. First, I control window size changing in WM_SIZE.
I\'m writing now simple mspaint-like program in C++ using windows.h (GDI). For my program I need only pen tool. So, I need to store somewhere main window\'s picture (for ex. in memory HDC and HBITMAP)
I\'m trying to get the bits of a 1bpp bitmap using getDIBits using this code: HDC dcmem=NULL; PBYTE buf=NULL;
We currently have a dynamic image, which holds on it text which is created from user input. This text follows a Bézier curve to define its position and rotation.
I need to draw a meter using simple rectangles in a win32 app using开发者_如何学C c++. What would be the best method to draw a meter in a window (it should be redrawn, every 10ms)? Should i draw it di
#include <iostream> #include <windows.h> #incl开发者_Go百科ude <string> #include <ctime>
I have four points which form a rectangle, and I am allowing the user to move any point and to rotate the rectangle by an angle (which rotates each point around the center point).It stays in near-perf