A very simple program I might say.. #include <windows.h> #include <gdiplus.h> using namespace Gdiplus;
Here\'s my attempt (ugly GDI+ and GDI mix...) // ... BYTEpixels[BMP_WIDTH * BMP_HEIGHT * BMP_BPP]; HBITMAPhBitmap;
I have to write several small vertical gradients (on a loop) and so I think it\'s faster to re-use an existing LinearGradientBrush (correct?)
I\'ve got a byte array for an image (stored in the database).I want to create an Image object, create several Images of different sizes and store them back in the database (save it back to a byte arra
I\'m using the following codeproject to build an asp.net website and so far everything is good. My only problem is after the barcode is generated, a huge whitespace exist to the right of the barcode.
I have a PictureBox on a form. In Load event of the form I create graphics as follows: imageGraphics = Graphics.FromImage(PictureBox1.Image)
I am using a DrawItem and MeasureItem events to paint a combobox with a DrawMode of OwnerDrawVariable.
I have a Bitmap called \"buffer\" to which I Paint another image (using DrawImage) Paint a partially transparent gradient (using a LinearGradientBrush)
I have a drawing graph on a panel. The drawing has 2 components: \"background\" Grid and \"foreground\" graph. The user can move the graph lines, but the background remains static (for a select开发者_
I am trying to rotate a monochrome Bitmap in GDI+ using RotateFlip method. When i try to rotate it by 90/270 I get a wrong image or the application crashes. But when I try to rotate it by 180 degrees